AI-GENERATED DERPY SHOW

Set in the community-driven world of Anarchy Arcade & the Source engine ecosystem.

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MEET THE CREW

As they encounter all sorts of characters in their misadventures across the galaxy!

SEASON 4

Reality Kings

Sith uses the Genesis Drive to return to Hyrule, where he begins rewriting reality to extort the citizens for artifacts and power, causing the JK Crew to question his leadership and their moral standing.

Kingdom of Ashes

As Sith fully embraces the Genesis Drive’s power, HK-47 and Evil Beefy defect to his side, creating a terrifying alliance that leaves Kakariko Village burning and forces the remaining JK Crew to flee into the Lost Woods.

Death Mountain Massacre

The remaining JK Crew launches an allied assault against Sith’s forces at Death Mountain, only for Gnarl and Nick to betray the resistance at the critical moment, resulting in a devastating defeat.

The Last Collector

With Sith’s reality-warping power growing and most of their allies dead, Strike and Jezz seek the last person who might help them – the mysterious Jin, rumored to possess a reality-stabilizing artifact called “The Anchor.”

Code Anchor

Strike, Jezz, and Jin launch their desperate assault on Sith’s Death Mountain fortress, battling through hordes of reality-warped minions to reach the Genesis Drive, where Jin makes the ultimate sacrifice with unexpected results.

Rick’s Reclamation

While Strike and Jezz pursue Sith across dimensions, a cut-in episode reveals Rick Sanchez has been squatting in the abandoned JK Crew headquarters all along, running his own artifact heist crew while completely ignoring the existential threat to reality.

Collection of Extinction

A dark montage showcasing Sith, Beefy, HK-47, Nick, and Gnarl as they travel through multiple gaming realities with the Genesis Drive, leaving only twisted destruction and horrific transformations in their wake.

Remnants of Compassion

As Sith’s faction leaves a trail of devastation across multiple gaming universes, the remaining members of the JK Crew – Strike, Jezz, and Croft – desperately try to provide aid to the survivors, always arriving too late to prevent the catastrophes but determined to save whoever they can.

The Last Collection

In the series finale, Sith’s forces trap the fleeing Serenity in a tractor beam for one final confrontation, methodically eliminating refugees and crew members as they hunt down Strike, Jezz, and Croft in a relentless extermination that leaves Sith’s faction standing victorious amid the wreckage of the JK Crew.

SEASON 3

Beefy’s Backyard BBQ

The JK Crew raids Evil Beefy’s abandoned Canadian wilderness camp for authentic movie props now reclassified as relics, but Gnarl’s cooking turns a simple smash-and-grab into a moose stampede.

Beefy’s Big Bust

Evil Beefy storms the JK Crew’s HQ demanding his raided relics back, but the crew turns his own props against him in a chaotic HQ defense that ends with DraLLoC retreating in humiliation.

Bob-omb’s Spicy Secret

The JK Crew targets King Bob-omb’s crown on the Bob-omb Battlefield planet, but Gnarl discovers the bob-ombs’ fatal weakness to spicy food, turning a royal heist into an explosive fireworks show that scatters Dralloc pursuers.

Goron Groove

The JK Crew infiltrates Goron City for Darunia’s ceremonial tunic – the first cloth-rendered clothing in 3D gaming – but a spicy feast turns the stern Gorons into uncontrollable dancers, scattering Dralloc boarders mid-heist.

Nuclear Meltdown Showdown

When Strike discovers the original CSGO de_nuke map model file hidden in an actual nuclear facility, the JK Crew has to infiltrate while evading both the G-Man and meltdown protocols.

Friday the 13th Fiasco

When a rumor surfaces about the original hockey mask from Friday the 13th being hidden at Camp Crystal Lake, the JK Crew races to grab it before Beefy – but the real Jason is there filming a cameo.

Death Mountain Dash

When the legendary Biggoron’s Sword – with Nintendo’s first physics-enabled blade tip – becomes available in Hyrule, the JK Crew must outrace Evil Beefy up Death Mountain Trail while avoiding angry Gorons and the mysterious G-Man.

Lost in the Sauce

When Gnarl’s secret spice collection (hidden inside JK Crew’s ship) starts phasing through multiverses due to improper containment, the crew must track it down across five random realities before it causes universal cross-contamination.

Two-Man LAN Party

When Strike discovers the mythical original Half-Life LAN Party server from Valve’s 1998 launch event, he and Nick must infiltrate a high-security museum exhibit after the rest of the crew comes down with Gnarl’s experimental food poisoning.

SEASON 2

There’s No Place Like N64

After crash landing in the N64 version of Hyrule, the scattered JK Crew must find each other and establish a base of operations while learning about their new polygonal reality.

Death Mountain Dealings

The JK Crew climbs Death Mountain to investigate the power source, but finds the Gorons dealing with Dralloc Corporation’s interference. They must help Darunia defeat a monster to gain his trust and the Giant’s Knife.

Lost in the Lost Woods

Pux and Strike investigate a signal in the Lost Woods, get hopelessly lost, and end up conning the Skull Kid out of Majora’s Mask while avoiding Detective Trooper and his Deku police force.

Between a Rock and a Hard Place

Strike and Pux arrive at Goron City hoping to meet up with the crew, only to find the Gorons have allied with Dralloc Corporation after the pepper incident.

Cucco Fight Club

Low on supplies, the JK Crew starts an underground cucco fighting ring in Kakariko Village, with Beefy as the flamboyant announcer and Gnarl spicing up the birds.

The Master Sword’s Code

In a desperate final gambit, Strike discovers a way to destroy the N64 reality by corrupting the Temple of Time’s Master Sword cutscene – but Dralloc’s forces are waiting.

The Last Meal

While preparing to assault the Gerudo Fortress for revenge against HK-47, Gnarl’s reckless behavior with the local thieves leads to an unexpected and absurd end.

The Final Act

During their assault on the Gerudo Fortress, Dralloc Corp springs a trap that leads to Beefy’s last performance.

Bridge Over Troubled Code

The JK Crew starts using Strike’s reality hacking to fight back, but during their assault on the Gerudo Bridge, Jezz makes the ultimate sacrifice to avoid becoming another of HK-47’s trophies.

SEASON 1

Meet the JK Crew

Sith introduces the crew and their operation to new audiences, showing off their headquarters, ship, and explaining their mission to collect gaming artifacts.

Getting the Band Back Together: Part 1

Sith needs to rebuild the JK Crew after a failed mission scattered them across the galaxy. His first stop is Tatooine to retrieve Gnarl.

Getting the Band Back Together: Part 5

The crew tracks Strike to a heavily secured nuclear facility where he’s hacking the mainframe, but they discover he’s actually preventing a meltdown caused by Dralloc Corporation’s digital warfare.

The GONK Quest

The crew plans their first major heist since reuniting – stealing the original GONK droid prop from a private collector’s vault on Nar Shaddaa.

Getting the Band Back Together: The Finale

The crew finds Nick documenting species for the Empire on Tatooine, while Strike discovers how to legally acquire their future HQ through creative hacking.

Home Sweet Headquarters

The JK Crew moves into their Mass Effect universe headquarters, but must first convince the current tenants they’ve been evicted before dealing with the building’s unique security systems.

Getting the Band Back Together: Part 2

Sith and Gnarl track down Beefy, who’s become a method actor living in the Canadian wilderness to prepare for a role.

Getting the Band Back Together: Part 3

While tracking down Jezz at Crystal Lake, Sith discovers Jason Voorhees’ original hockey mask is nearby – a perfect opportunity for their first artifact hunt since reuniting.

Getting the Band Back Together: Part 4

When the Serenity’s engine fails, the crew discovers Pux running a shady parts dealership in a Nar Shaddaa back alley.