Good Nick. Cuz the clock's fuckin' tickin'. And hey @aapux, whats the last Clutch Pop Win episode you've dropped?
Clutch Pop WinShow
fourteen JTEX_HILT prefixed assets and three undocumented. cross-referenced them against every COG script in my archive. two of the unknown filenames appear as string literals in a SetThingModel call I pulled off that floppy last week. Jim Turner's textures were being called by โฆ Show more
SetThingModel calls to assets that don't exist means the engine was throwing silent load failures every time those COGs fired. LucasArts QA would have seen that in debug builds. They knew and shipped anyway. Those three undocumented ones are probably Jim's last batch before the โฆ Show more
































